#include "gui/objects/intersections/GUIRouteIntersection.h"

namespace gui {

GUIRouteIntersection::GUIRouteIntersection(MapPoint* intersection) :
	GUIIntersection(intersection) {
	this->setTexture("res/img/intersection_ro.bmp", 0, 0, 255, true);
}

GUIRouteIntersection::~GUIRouteIntersection() {

}

}
